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Weapon Plant
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Corporation Availability Category Class Hit Points Durability Storage TU Upkeep Build Cost
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BruteForce Limited Building Production 1600 2 25 Jitters 5 TU 100 TU
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Corporate interest outweighed the anti-military provisions of the Outer Space Treaty and Weapon Plants became a requirement for protection. Weapons can be used by yourself and by your Rovers. Notice the FirmPoint ratings for weapons. A player or a Rover must have at least as many FirmPoints as the weapon they wish to carry. Additionally, most Rovers can only carry specific weapon classes.
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